Note that for unlocking these weapons, absolutely no, or little aggression is required. Silent Assassin with 2 guards killed but no shots fired.Īfter achieving Silent Assassin, certain missions will award you special weapons, which are otherwise unobtainable. Kill no more than one guard (Two guards allowed if no shots are fired).Kill no more than one civilian (one civilian killed + one guard killed ruins SA rating).Three are allowed if everything else (including headshots) is at zero. Fire no more than two shots in most cases.Have no more than one alert (Two alerts allowed if no guards are killed or no shots are fired).In order to obtain the "Silent Assassin" rating in Silent Assassin, the player must: Silent Assassin rating in Silent Assassin. Players tend to use the expenses system as an informal rating system, only bringing to missions what is absolutely necessary to test their skill. The Agency deducts money from 47's payment due to the need of sending a "Cleaner" to cover for such civilian deaths as well as more powerful weapons being locked for the next level depending on their performance. Hitman: Codename 47 does not have a rating system, with the player only being punished by killing civilians. Later games added easter egg ratings, such as The Russian Hare. This system had different ranks all the way to the coveted Silent Assassin rating. The rating system was first introduced in Hitman 2: Silent Assassin, measuring the player's performance in different categories such as shots fired, enemies killed and civilians harmed, making an equation of agression and stealth. Silent Assassin (commonly abbreviated to " SA") is the highest rating players can obtain at the end of a mission, after completing it with flawless stealth and with little to no aggression. "For achieving Silent Assassin rating, you have been awarded a bonus weapon" ― Hitman: Contracts, upon 47 completing a mission with Silent Assassin rating
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